Shadowrun

          Shadowrun was the first RPG I’d ever seriously played. I cut my teeth, it cut my first character up (Graver, Street Sam), I slashed back with a more experienced PC (Armage, Former Wage Mage), and the rest is history.

            As RPG’s go, I couldn’t ask for much more. I love the combat system, one set of dice is always a blessing, and I can cast a fireball from a speeding car with world impunity. It’s the future I dream of, and even if it never comes to pass, I still have fond character memories.

            Even of Graver.

            Please note that everything here is in terms of 2nd Edition. That shouldn’t be too much of a problem, except for skills. Don’t even ask me for a 3E translation; it’s not gonna happen.

Characters

Cryonica/Rapture: The first was an Ice Elemental Adept, the second a satyress shaman of Pan. They were also the same woman.

Deadheart: Otherwise known as "That Bitch," this sultry succubus gave my players the urge to take cold showers for years. She's presented here in starter-level PC format, in case anyone feels like taking a walk on the dark side.

Thinktank: He's a troll...DECKER. One of my favorite NPC's (presented here in starting-level PC format), he's everything you'd never expect, and damn proud of it.

        

Magic

Critters

Physical Adept Powers

Spells

Totems

 

Edges and Flaws

Quotations

Rules

Vehicles

Weapons

 

E-Mail me with comments.

 

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